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時間:2024-07-31  來源:合肥網hfw.cc  作者:hfw.cc 我要糾錯



DDES9**3 Assessment 2 Brief: Digital

Walkthrough for Narrative Experience

DDES9**3 | Narrative and Sensemaking in Immersive Environments

Assessment Task 2: Digital Walkthrough for Narrative Experience

WEIGHT 60%

ASSESSMENT TYPE Project

GROUP WORK No

DUE DATE Week 11 Friday 11:55 pm AEST

SUBMISSION What to Submit

REQUIREMENTS An electronic PDF containing a design report of 1000 words (maximum) + a functional

interactive storyboard (a WebGL folder of your digital walkthrough)

Where to Submit

Moodle Submission Portal

The final submission will be checked for originality through Turnitin when you submit.

Penalties may apply for late submission as indicated in the course outline.

Background

In Assessment 1, we concentrated on crafting coherent stories where we, as the author, had a large degree of

control of what the user experienced. That is, the sequence of events that we crafted would be linearly

deterministic and be the same regardless of who was experiencing the work. Now that you are familiar with this

creative process, you are asked to consider the design challenges of when we relinquish some of that dramatic

control. What if the user were able to have a material effect in your narrative world? How would you maintain a

coherent story experience if you give your users agency?

Assessment Description

Your overarching task is to demonstrate your understanding of:

1. Narrative design;

2. The appropriate application of user agency;

3. And the use of immersive design elements in non-linear narratives.

To this end, you are asked to design a short, non-linear narrative experience in which the user or the participant

has agency. This may be a serious game, a training simulation, or something purely fictional used for

entertainment. You are asked to produce an   digital walkthrough   to demonstrate your design. It is advised that

you use your Assessment 1 submission as the Assessment 2 story starting point.

  Digital walkthrough   in this context will be the same definition provided in the Assessment 1 brief.

To reduce your workload, it is recommended that you use your previous assessment task as a basis for this one.

As a rough guide for scale, please design your experience to be 4 to 6 minutes in length only.

You must also include a short design report specifying and explaining your design choices. Did you encounter any

difficulties during the process? What was your solution? You are required to support your design choices with

class materials and/or articles.

DDES9**3 Narrative and Sensemaking in Immersive Environments | Assessment 2 Brief 1

Assessment 2 Brief: Digital

Walkthrough for Narrative Experience

DDES9**3 | Narrative and Sensemaking in Immersive Environments

Assessment 2 Criteria: Digital Walkthrough for Narrative Experience

Criteria & Fail Pass Credit Distinction High Distinction

Weighting (<50) (50  C 64) (65  C 74) (75  C 84) (85  C 100)

Narrative Narrative design does Narrative design Narrative design Robust narrative Highly robust narrative

Design not maintain a maintains a coherent maintains a coherent design maintains a design maintains a

coherent story story experience in the story experience in the coherent story and highly coherent story

35% experience in the majority of cases with high majority of cases experience while experience while

majority of cases, or some constraints on with some constraints allowing a moderate allowing a high degree

imposes major user agency. on user agency. degree of user agency. of user agency.

constraints on user

agency.

Agency Demonstrates Demonstrates an Demonstrates some Demonstrates a well Demonstrates a

significant understanding of user considered considered sophisticated

35% misunderstandings of agency and its understanding of user understanding of user understanding of user

user agency and its appropriate agency and its agency and its agency and its

appropriate application. Fit-for appropriate appropriate appropriate

application. purpose integration application. Fit-for application. Fit-for application. Synergistic

Inappropriate with most narrative purpose integration purpose integration integration with other

integration with most elements. with other narrative with other narrative narrative elements.

narrative elements. elements. elements, with some

degree of synergy.

Narrative Demonstrates Demonstrates basic Demonstrates some Demonstrates well Demonstrates

Sensemaking incoherent use of use of multimodal, considered use of considered use of sophisticated use of

Elements multimodal, spatial spatial and enacted multimodal, spatial multimodal, spatial multimodal, spatial

and enacted elements elements to convey and enacted elements and enacted elements and enacted elements

30% to convey non-linear non-linear narrative. to convey non-linear to convey non-linear to convey non-linear

narrative. Demonstrates basic narrative. narrative. narrative.

Demonstrates little functional Demonstrates highly Demonstrates well Demonstrates

understanding of understanding of functional considered sophisticated

existing theory to existing theory to understanding of understanding of understanding of

justify usage of said justify usage of said existing theory to existing theory to existing theory to

elements. elements. justify usage of said justify usage of said justify usage of said

elements. elements. elements.

DDES9**3 Narrative and Sensemaking in Immersive Environments | Assessment 2 Brief 2

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